Exploring 3D Animation with 3ds max 7
Editorial Reviews
Book Description
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to ?set things in motion? ? moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk?s widely used 3ds max animation program, with the focus always on ?the art of animation.? Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.
About the Author
Steven Till is a freelance media designer, producing print and interactive design projects as well as computer animations for various clients. Recently, Steven has been deeply involved with Pittsburgh-based TONeRWOODS Productions (www.tonerwoods.com), where he oversees various animation projects. He has previously worked as a multimedia animator at Sightsound.com and has designed corporate identity and multimedia packages for companies worldwide.
Exploring 3D Animation with 3ds max 7,Steven Till,Thomson Delmar Learning,1401871135,Computer Animation,Computer Books: General,Computer Graphics - General,Computers,Computers - Other Applications,Microcomputer Graphics,Art / Graphic Arts,Computer graphics software,Image processing: computer animation
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