Game Testing All in One (Game Development Series)

game testing all in one (game development series)

more information about Game Testing All in One (Game Development Series)

Game Testing All in One (Game Development Series)

Editorial Reviews
Book Description
"Game Testing All in One" reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. "Game Testing All in One" outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You'll even get tips for finding employment in the industry as a game tester.

From the Publisher
Covers the details of game testing from a current tester's perspective. Includes elements of a textbook such as exercises, Q&As and quizzes. The first book completely dedicated to the game test industry.

Game Testing All in One (Game Development Series)

Game Testing All in One (Game Development Series),Charles P. Schultz,Robert Bryant,Tim Langdell,Course Technology PTR,1592003737,Computer Books: General,Computer Graphics - Game Programming,Computers,Computers - Games,Video & Electronic - General,Computer Programming,Computers / Entertainment & Games / General

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